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MSFRIES

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FreeCell

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Game guide · MSFRIES

FreeCell: rules and examples

Treat this as a chance to practise one rule. Build four suit foundations from ace to king. Select cards directly on the tableau and work through a full solo deal. Check the relevant controls before continuing. Take a moment to read the table. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group. Check the relevant controls before continuing.

One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering.

An idea for your next attempt

Keep the active rule in mind. Select a face-up card and then the destination pile or Empty slot. Return to the explanation when a decision is unclear.

The objective of a round

Build four suit foundations from ace to king. The same rule applies on a phone and on a computer. Before making a move, check the cards in view.

The steps to play

  1. Build down in alternating colours; four cells each hold one card. Empty columns accept any legal group.
  2. Select a face-up card and then the destination pile or Empty slot.
  3. Move exposed cards onto suit foundations in the stated rank order.
  4. Undo reverses a choice. New deal shuffles again.

Getting comfortable with the controls

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Use another round to revisit a decision. A clear plan starts with the current position.

See how the rules apply

With two empty cells and no spare empty column, a group of at most three cards can move together. Use another round to revisit a decision.

Watch out for this

Use the rule sheet as a reference. Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. Take the next action only when the current step is clear.

Common questions

What is the aim?

Build four suit foundations from ace to king. Use the rule sheet as a reference. The same rule applies on a phone and on a computer.

How do I use the controls?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Treat this as a chance to practise one rule. Take the next action only when the current step is clear.

Which format is available?

One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. Work at your own pace. Use another round to revisit a decision.

What should I check before a move?

Random deals are not guaranteed solvable. A hint is a legal move, not a winning strategy. A clear plan starts with the current position. Return to the explanation when a decision is unclear.

Can you give an example?

With two empty cells and no spare empty column, a group of at most three cards can move together. Take a moment to read the table. The same rule applies on a phone and on a computer.

What completes a round?

Build four suit foundations from ace to king. Look at the complete hand before deciding. Take the next action only when the current step is clear.

Which controls should I use?

Click or tap cards and piles. Wide tableaus scroll inside the game; use Undo, Hint and New deal where shown. Take a moment to read the table. Return to the explanation when a decision is unclear.

Which version is played here?

One face-up deck. Transfer capacity counts available cells and spare empty columns. Free solo play, no wagering. For a calm first round, focus on one decision. Return to the explanation when a decision is unclear.

Does play involve an account or cash?

No. Play is free, without registration, deposits, bets or cash prizes. A clear plan starts with the current position. The same rule applies on a phone and on a computer.

What completes a round?

Build four suit foundations from ace to king. For a calm first round, focus on one decision. The same rule applies on a phone and on a computer.

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