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MSFRIES

Solo · FREE PLAY

Netwalk

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Game guide · MSFRIES

A practical guide to Netwalk

Check the rule below as you play. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Start a new round when you are ready to try again. A new 5×5 network is created and its tiles are rotated. Keep the goal in mind before your next move.

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted.

Take a closer look while playing

The board gives you the information needed for the next action. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board. Keep the goal in mind before your next move.

The purpose of your moves

Begin with the basic rule, then follow the result of your action. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Try the rule on the board, then read the next instruction.

Step by step

  1. A new 5×5 network is created and its tiles are rotated.
  2. Tap a tile to turn it clockwise by a quarter-turn. Tiles connected to the central server light up.
  3. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
  4. Connect all 25 cells in one network. The finish check accepts any valid complete network, not just the generator’s saved orientation.

Making selections and moves

A careful first move helps you understand the round. Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Try the rule on the board, then read the next instruction.

Work through an example

The example and rules describe the same game you can play above. A tile with north and east cables connects only to matching south and west cables on those neighbours. Keep the goal in mind before your next move.

An important reminder

Read the position before choosing your next action. A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected.

Common questions

What is the aim of Netwalk?

Rotate tiles to form one connected network reaching every cell, without loose ends or loops. A new round resets the current game.

How do the controls work?

Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Use the labelled controls for your next action.

For this game, can you show an example?

A tile with north and east cables connects only to matching south and west cables on those neighbours. The worked example offers another way to follow the rule.

During a round, which mistake should I avoid?

A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. The instructions above use these same rules.

What rules and limits are used here?

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted. The instructions above use these same rules.

For this game, how many people can play here?

Solo. This is local browser play, not internet matchmaking. A new round resets the current game.

For this game, why are some tiles green?

They have a chain of matching cable ends to the central server. The game is played locally in your browser.

For this game, can a cable leave the board?

No. This version has fixed boundaries and no wrapping. You can start a new round from the game controls.

Is every puzzle solvable?

The generator starts from a connected tree and rotates its tiles, so the original orientation is a valid solution. A new round resets the current game.

During a round, must I find exactly the stored answer?

No. Any orientation with all ends matched, all cells connected and no loop completes the puzzle. Use the labelled controls for your next action.

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